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Project

Playing in the domestic space - exploring the role of video games in the context of everyday life

Using a multi-method approach this project aims to contribute to academic research concerning the use and the role video games play in people's everyday lives. It wil integrate two theories rooted in traditional media usage research: domestication theory and the model of media attendance. To take the dynamic nature of meaning-making into account, longitudinal and cross-sectional research will be performed.

Date:1 Oct 2011 →  31 Aug 2015
Keywords:domestication, longitudinal, video games, multi-methode, media attendance, cross-sectional
Disciplines:Media studies, Journalism and professional writing, Communication sciences, Other media and communications