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Publication

Capturing context: Mobile and pervasive game-play in participatory sensing

Book Contribution - Chapter

In participatory sensing (PS), people participate in data gathering and analysis
of their surroundings through the use of mobile devices and web services. Often
PS campaigns involve concerned citizens. In this paper, I explore how mobile
and pervasive game design and research can inform the design of PS campaigns
that appeal to a broad audience.
I discuss the outcome of an analysis of 10 game-based PS cases. Making use of
Mitgutsch and Alvarado's Serious Games Design Assessment Framework, I have
decomposed each case into its different game components, and consider their
mutual alignment and their relationship with participatory sensing (i.e. which
contextual data is collected, how it is interpreted and represented).
While some game-based approaches to participatory sensing hold promise,
this analysis also suggests that care should be taken so as to not compromise the
participatory nature of PS campaigns by adding game components.
Book: Context Matters! Exploring and Reframing Games in Context
Pages: 168-180
Number of pages: 13
ISBN:978-3-7003-1864-4
Publication year:2013
Keywords:Participatory Sensing, Mobile, Pervasive, Games, Play
  • VABB Id: c:vabb:388226