Researcher
Jan Van Looy
- Disciplines:Information technologies, Cultural media, Information and communication, circuits, Visual communication
Affiliations
- Department of Communication Sciences (Department)
Member
From1 Sep 2008 → 31 Jan 2019
Projects
1 - 5 of 5
- T003817N iVision: Game-based therapy for children with cerebral visual impairmentFrom1 Oct 2017 → 30 Sep 2020Funding: FWO Applied Biomedical Research (TBM)
- Mapping flow experience by electroencephalography (EEG) dynamics and connectivityFrom1 Oct 2014 → 14 Mar 2017Funding: BOF - Other initiatives
- Exploring Gendered Play. A study into female game usage as the interplay of objects, texts & contextsFrom1 Jan 2013 → 31 Mar 2017Funding: BOF - Doctoral projects
- Serious games: development of a standard for measuring the effectiveness of games in terms of cognitive learning outcomesFrom1 Jan 2013 → 31 Dec 2016Funding: IWT personal funding - specialisation scholarships
- Playing in the domestic space - exploring the role of video games in the context of everyday lifeFrom1 Oct 2011 → 31 Aug 2015Funding: BOF - Doctoral projects
Publications
1 - 10 of 114
- Do not disturb : psychophysiological correlates of boredom, flow and frustration during VR gaming(2018)Volume: 10915
Authors: Klaas Bombeke, Wouter Durnez, Alessandra Anzolin, Hannes Almgren, Anissa All, Jan Van Looy, Lieven De Marez, Daniele Marinazzo, Elena Patricia Nunez Castellar, Dylan D. Schmorrow, et al.
Pages: 101 - 119 - An experimental study on the impact of cinema theater reflections on users’ perceived intra-frame dynamic range(2018)
Authors: Tine Vyvey, Elena Patricia Nunez Castellar, Dirk Maes, Bruno Vandevelde, Jan Van Looy
- Gamified cognitive control training for remitted depressed individuals : user requirements analysis(2018)
Authors: Jasmien Vervaeke, Jan Van Looy, Kristof Hoorelbeke, Chris Baeken, Ernst Koster
- Loaded with fun? An experimental study into enjoyment and cognitive load as determinants of brand retention in digital games(2018)
Authors: Tine Vyvey, Elena Patricia Nunez Castellar, Jan Van Looy
Pages: 72 - 82 - A systematic literature review of user performance and user subjective experience determinants of Augmented Reality applications(2017)
Authors: Sarah Anrijs, Antonius van Rooij, Elena Patricia Nunez Castellar, Jan Van Looy
Number of pages: 1 - Exploring Playing Motives, Persistence, and Disengagement in Young Children's Active Video Game Play(2017)
Authors: Antonius van Rooij, Sarah Anrijs, Rowan Daneels, Jan Van Looy
Number of pages: 1 - Tracing female gamer identity : an empirical study into gender and stereotype threat perceptions(2017)
Authors: Lotte Vermeulen, Sofie Van Bauwel, Jan Van Looy
Pages: 90 - 98 - Envisioning the other : a grounded exploration of social roles in digital game play(2017)
Authors: Jasmien Vervaeke, Frederik De Grove, Jan Van Looy, Rachel Kowert
Pages: 46 - 63 - Internet gaming disorder as a formative construct : implications for conceptualization and measurement(2017)
Authors: Antonius van Rooij, Jan Van Looy, Joël Billieux
Pages: 445 - 458 - Pre-test influences on the effectiveness of digital-game based learning : a case study of a fire safety game(2017)
Authors: Anissa All, Barbara Plovie, Elena Patricia Nunez Castellar, Jan Van Looy
Pages: 24 - 37