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Researcher
Peter QUAX
- Keywords:Computer science (incl. applied informatics)
- Disciplines:Networking and communications
Affiliations
- Expertise Centre for Digital Media (Research Center)
Member
From22 Nov 2000 → Today - Computer Sciences (Department)
Member
From1 Aug 2000 → Today - Applied Computer Science Lab (Research group)
Member
From1 Aug 2000 → Today - Faculty of Sciences (Faculty)
Member
From1 Aug 2000 → Today - Mathematics-Physics-Informatics (Division)
Member
From1 Aug 2000 → 30 Sep 2009
Projects
1 - 10 of 13
- Omniculars: next generation in-venue streaming experiencesFrom1 Jan 2023 → TodayFunding: Own budget, for example: patrimony, inscription fees, gifts
- A Holistic Approach to Understand Networked ApplicationsFrom15 Sep 2022 → TodayFunding: BOF - doctoral mandates
- Facing Cyber security threats head-on through insight, prevention and educationFrom1 Nov 2020 → 30 Apr 2022Funding: BOF - doctoral mandates
- Optimized video delivery over next-generation protocolsFrom16 Sep 2019 → 10 Jan 2024Funding: BOF - doctoral mandates
- Patient-care advancement with responsive technologies and engagement togetherFrom1 Sep 2017 → 31 Dec 2020Funding: IWT / VLAIO - indirect funding by business world, Private funding of national origin - undefined
- Web Performance Automation for The PeopleFrom1 Jan 2017 → 31 Dec 2020Funding: FWO Strategic Basic Research Grant
- Predictive delivery orchestration for ultra-low-latency web applicationsFrom1 Jan 2016 → 31 Dec 2017Funding: iMinds
- Security and privacy in wireless communicationsand networksFrom1 Jan 2016 → 31 Dec 2019Funding: FWO Strategic Basic Research Grant
- Medical collaborative visualizationFrom1 Jan 2015 → 31 Dec 2016Funding: iMinds
- Reliability in Online Game Services for KidsFrom1 Feb 2014 → 31 Jan 2015Funding: iMinds
Publications
71 - 80 of 83
- Efficient distribution of emotion-related data through a networked virtual environment architecture(2009)
Authors: Peter QUAX, Fabian DI FIORE, Wim LAMOTTE, Frank VAN REETH
Pages: 501 - 510 - ALVIC-NG: state management and immersive communication for massively multiplayer online games and communities(2009)
Authors: Peter QUAX, Bart CORNELISSEN, Jeroen DIERCKX, Gert VANSICHEM, Wim LAMOTTE
Pages: 109 - 131 - Investigating the Relationship Between QoS and QoE in a Mixed Desktop/Handheld Gaming Setting(2009)
Authors: Maarten WIJNANTS, Stijn AGTEN, Peter QUAX, Wim LAMOTTE
Pages: 29 - 30 - Virtual Interactive Communities: Capita Selecta in Multi-disciplinary Demand-driven Research(2009)
Authors: Peter QUAX, Wim LAMOTTE, Frank VAN REETH
Pages: 154 - 162 - Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players using H.264(2009)Series: Lecture Notes in Computer Science LNCS series
Authors: Peter QUAX, Fabian DI FIORE, Panagiotis ISSARIS, Wim LAMOTTE, Frank VAN REETH
Pages: 256 - 267 - Dynamic server allocation in a real-life deployable communications architecture for networked games(2008)
Authors: Peter QUAX, Jeroen DIERCKX, Bart CORNELISSEN, Wim LAMOTTE
Pages: 66 - 71 - ALVIC vs the Internet : Redesigning a Networked Virtual Environment Architecture(2008)
Authors: Peter QUAX, Jeroen DIERCKX, Bart CORNELISSEN, Wim LAMOTTE
- Large-scale networked virtual environments: architecture and applications(2008)
Authors: Wim LAMOTTE, Peter QUAX, Eddy FLERACKERS
Pages: 329 - 341 - Large-scale Networked Virtual Environments - Architecture and Applications(2008)
Authors: Wim LAMOTTE, Peter QUAX, Eddy FLERACKERS
Number of pages: 10 - A Flexible and Extensible Architecture for Visibility Culling(2008)
Authors: Miguel RUJULA GELABERT, Jeroen DIERCKX, Tom JEHAES, Peter QUAX, Wim LAMOTTE
Number of pages: 5
Linked dataset
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