Researcher
Philippe BEKAERT
- Keywords:Computer science (incl. applied informatics)
- Disciplines:Computer graphics
Affiliations
- Applied Computer Science Lab (Research group)
Member
From9 Apr 2004 → 1 Aug 2022 - Computer Sciences (Department)
Member
From1 Aug 2002 → 1 Aug 2022 - Expertise Centre for Digital Media (Research Center)
Member
From1 Aug 2002 → 1 Aug 2022 - Faculty of Sciences (Faculty)
Member
From1 Aug 2002 → 1 Aug 2022 - Mathematics-Physics-Informatics (Division)
Member
From1 Aug 2002 → 30 Sep 2009
Projects
1 - 10 of 22
- SKETCH-ATLAS: An online educational platform for blended learning with specialised video tutorials on the topic of architectural sketching/envisioning.From1 Jan 2020 → 31 Aug 2022Funding: IOF - technology validation in real environment
- OmniDrone : 720° perception for safe and autonomous systemsFrom1 May 2017 → 30 Apr 2021Funding: FWO Strategic Basic Research (SBO)
- International Meeting in Performing Arts & Creative TechnologiesFrom1 Jan 2016 → 31 Dec 2018Funding: Other EU initiatives out of framework, Own budget, for example: patrimony, inscription fees, gifts
- IMAGE : IMmersive Attraction films for next-Generation 5D thEaters.From1 Jul 2014 → 31 Dec 2015Funding: IWT / VLAIO - indirect funding by business world, Private funding of national origin - undefined
- Advanced Re-lighting algorithms for post productionFrom1 Jan 2013 → 31 Dec 2016Funding: IWT personal funding - strategic basic research grants
- ASPRO+: AutoStereoscopic multi-view video PROcessing and PROjectionFrom1 Jan 2013 → 31 Dec 2014Funding: iMinds
- AIVIE: Augmented Immersive-Video-based Interactive EnvironmentsFrom1 Jan 2013 → 31 Dec 2014Funding: iMinds
- ICatcher in the SkyFrom1 Jan 2012 → 31 Dec 2012Funding: iMinds
- Representation and algorithms for capture, visualization and manipulation of moving 3D objects, subjects and scenes.From1 Jan 2012 → 31 Dec 2015Funding: FWO research project (including WEAVE projects)
- FSTD4Wings - The flight simulation training device for a more efficient and affordable pilot trainingFrom1 May 2011 → 30 Apr 2013Funding: IWT / VLAIO - indirect funding by business world
Publications
31 - 40 of 127
- Interactive Augmented Omnidirectional Video with Realistic Lighting(2014)Series: Lecture Notes in Computer Science
Authors: Nick MICHIELS, Jeroen PUT, Philippe BEKAERT, Lode JORISSEN
Pages: 247 - 263 - Self-calibration of Large Scale Camera Networks(2014)
Authors: Patrik GOORTS, Steven MAESEN, Yunjun LIU, Maarten DUMONT, Philippe BEKAERT, Gauthier LAFRUIT
Pages: 107 - 116 - A Qualitative Comparison of MPEG View Synthesis and Light Field Rendering(2014)
Authors: Lode JORISSEN, Patrik GOORTS, Bram Bex, Nick MICHIELS, Sammy ROGMANS, Philippe BEKAERT, Gauthier LAFRUIT
Number of pages: 4 - Product Integral Binding Coefficients for High-order Wavelets(2014)
Authors: Nick MICHIELS, Jeroen PUT, Philippe BEKAERT
Number of pages: 8 - Real-time Local Stereo Matching using Edge Sensitive Adaptive Windows(2014)
Authors: Maarten DUMONT, Patrik GOORTS, Steven MAESEN, Philippe BEKAERT, Gauthier LAFRUIT
Pages: 117 - 126 - Free Viewpoint Video for Soccer using Histogram-Based Validity Maps in Plane Sweeping(2014)Series: INSTICC Conference Proceedings
Authors: Patrik GOORTS, Steven MAESEN, Maarten DUMONT, Sammy ROGMANS, Philippe BEKAERT
Pages: 378 - 386 - Real-time Video-Based View Interpolation of Soccer Events using Depth-Selective Plane Sweeping(2013)
Authors: Patrik GOORTS, Cosmin ANCUTI, Maarten DUMONT, Sammy ROGMANS, Philippe BEKAERT
Pages: 131 - 137 - The pleasure of being (there?): an explorative study into the effects of presence and identification on the enjoyment of an interactive theatrical performance using omnidirectional video(2013)
Authors: Jan Decock, Jan Van Looy, Lizzy Bleumers, Philippe BEKAERT
Pages: 449 - 459 - Optimization of Free Viewpoint Interpolation by Applying Adaptive Depth Plane Distributions in Plane Sweeping - A Histogram-based Approach to a Non-uniform Plane Distribution(2013)
Authors: Patrik GOORTS, Steven MAESEN, Maarten DUMONT, Sammy ROGMANS, Philippe BEKAERT
Pages: 7 - 15 - Bringing 3D Vision to the Web: Acquiring Motion Parallax using Commodity Cameras and WebGL(2013)
Authors: Patrik GOORTS, Steven MAESEN, Dimitri Scarlino, Philippe BEKAERT
Pages: 1 - 6