Publications
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4D coastal flood analysis and visualisation for urban areas Ghent University
Without adaptation, 0.2 to 4.6% of the global population may be flooded annually in 2100 with scenarios of 0.25 till 1.23 m global mean sea level rise. Therefore, it is necessary that local governments engage and educate the local community in order to adapt to the impacts of sea level rise. To this point, we developed a comprehensive four-dimensional (4D, i.e. 3D and time) flood visualisation WebGIS (Web-based Geographic Information System), as ...
Usability assessment of a virtual globe-based 4D archaeological GIS Ghent University
Acquired using 3D technologies, archaeological data is increasingly represented via 3D visualizations. For analysing, interpreting and exchanging, these data are unfortunately mostly reduced to two dimensions. Therefore, a 4D archaeological GIS that integrates 3D representations and analytical functionalities will contrib-ute to different parts of the archaeological workflow from fieldwork preparation over analysis to reporting. Such a 4D ...
3D-GNOME: an integrated web service for structural modeling of the 3D genome Hasselt University
Recent advances in high-throughput chromosome conformation capture (3C) technology, such as HiC and ChIA-PET, have demonstrated the importance of 3D genome organization in development, cell differentiation and transcriptional regulation. There is now a widespread need for computational tools to generate and analyze 3D structural models from 3C data. Here we introduce our 3D GeNOme Modeling Engine (3D-GNOME), a web service which generates 3D ...
How accurate can we measure the alignment before and after TKA: a 3D vs 2D analysis Ghent University
Bringing 3D Vision to the Web: Acquiring Motion Parallax using Commodity Cameras and WebGL Hasselt University
In this paper, we present a system to acquire 3D vision by motion parallax on web-based platforms using head tracking. We employ the camshift algorithm to perform color-based head tracking. Using the position of the head, we can render a 3D scene from the viewpoint of the viewer, thus acquiring motion parallax, a strong cue for 3D vision. We employed web technologies to allow the adoption of our method to any modern device, including mobile ...