Publications
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Treatment centered diagnosis of nocturia : evidence-based individualized treatment plans, with an emphasis on nocturnal urine production reduction Ghent University
Despite the advancement in diagnostic tools and therapeutic alternatives available to patients presenting withnocturia, the condition continues to rank amongst the most bothersome of LUTS and to persistently impact thehealth, quality of life, and mortality of those whom it affects.The condition stems from a vast set of etiologies and touches a diverse patient population. Importantly, previousresearch indicated that etiology tended to correlate ...
Human factors engineering and usability as key drivers for design of device suited for urine filtration and enrichment University of Antwerp
Evidence-based practices (EBPs) are not always straightforward to implement in a design process, as impacts can be difficult to assess in practice and appropriate methods are not yet established. User-centered design (UCD) offers opportunities to improve implementation of EBPs. UCD refers to the use of rigorous and validated engineering tools to design technology interfaces focused on user goals, such as device safety, effectiveness, efficiency, ...
Design smart clothing using digital human models University of Antwerp
This chapter presents digital human models (DHMs) as supporting tools in user-centered design for smart clothing. Smart clothing represents the new class of design era 2.0 with interactive technologies intended to be attractive, comfortable, and fit for the purpose of the identified user (Scataglini et al., 2019). While DHMs offer the possibility to analyze or predict human posture, motion, and other functions in a high-fidelity, physics-based, ...
Shortening User Interface Design Iterations through Realtime Visualisation of Design Actions on the Target Device Hasselt University
In current mobile user interface design tools, it is time consuming to export a design to the target device. This makes it hard for designers to iterate over the user interfaces they are creating. We propose Gummy-live, a GUI builder for mobile devices allowing designers to test and observe immediately on the target device each step they take in the GUI builder. This way, designers are stimulated to iteratively test and refine user interface ...
Comparison of System-Level ESD Design Methodologies—Towards the Efficient and ESD Robust Design of Systems Vrije Universiteit Brussel
Three system-level electrostatic discharge (ESD) design methodologies are compared using an RF buffer amplifier as case study. First, the system-level ESD protection is designed with datasheet information. The obtained overdesigned ESD protection is optimized with the System-Efficient ESD Design (SEED) methodology. The SEED-based protection design is further optimized using human metal model testing and transient simulations. The final ESD ...
Capturing Design Decision Rationale with Decision Cards Hasselt University
In the design process, designers make a wide variety of decisions that are essential to transform a design from a conceptual idea into a concrete solution. Recording and tracking design decisions, a first step to capturing the rationale of the design process, are tasks that until now are considered as cumbersome and too constraining. We used a holistic approach to design, deploy, and verify decision cards; a low threshold tool to capture, ...
Towards Traceable Design Rationale in Augmented Reality Hasselt University
When new things, such as buildings or physical products, are designed, the design process typically explores multiple design alternatives and undergoes several iterations. The associated artefacts typically grow from low-fdelity prototypes , such as paper sketches, to high-fdelity prototypes, such as 3D scale models. While previous work has focused on capturing the design rationale behind the decisions that happen during such a design process, ...
Combining Design and Engineering of Interactive Systems through Models and Tools (ComDeisMoto) Hasselt University
Development of interactive systems and their user interfaces combines engineering and design, formal and informal development methods from different domains. Diverse models and tools can be used to support the developers’ work. In model-driven development, software systems are specified systematically using dedicated models for different aspects of the system. Yet, appropriate design of user interfaces is as important as functional correctness. ...
An Interactive Design Space for Wearable Displays Hasselt University
The promise of on-body interactions has led to widespread development of wearable displays. They manifest themselves in highly variable shapes and form, and are realized using technologies with fundamentally different properties. Through an extensive survey of the field of wearable displays, we characterize existing systems based on key qualities of displays and wearables, such as location on the body, intended viewers or audience, and the ...