Publications
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Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMORPGs Ghent University
In this paper, we present a Player Identification (PI) scale for measuring identification in MMORPGs. Three main dimensions were derived from the literature (1) Avatar (character) Identification, (2) Group (guild) Identification and (3) Game (community) Identification whereby Avatar Identification is a second-order factor consisting of (1a) Perceived Similarity, (1b) Wishful Identification and (1c) Embodied Presence. Based on the results of a ...
Identification of Nonlinear Systems via LPV Model Identification Around a Time-Varying Trajectory Vrije Universiteit Brussel
Nonlinear (NL) systems are appearing in all engineering applications. Deriving models for these systems is important for instance for prediction and control. The goal of this paper is to estimate models of a class of NL systems via linearization around a time-varying setpoint. By considering one stable trajectory of the NL system, the system can be approximated by a linear parameter-varying (LPV) model around this trajectory. Indeed, this LPV ...
Evaluation of the identification ability of eight commonly used plant identification application softwares in China Vrije Universiteit Brussel
Smart phone and artificial intelligence technology development has led to various plant recognition softwares on mobile applications. These applications have gradually entered all aspects of public life, popular science activities, and scientific research activities. Presently, there are many plant recognition apps in China, which have varying development purposes and application scopes. Among these differences include variation in software ...
Towards user-friendly identification of advanced motion systems. Selected topics in frequency domain system identification Vrije Universiteit Brussel
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Inverse identification identification of the pedestrian characteristics governing human-structure interaction KU Leuven
© 2017 The Authors. Published by Elsevier Ltd. The further development and improvement of prediction models for human-induced vibrations of footbridges requires detailed and accurate information on representative operational loading data. As direct force measurements are practically infeasible when a large number of pedestrians is involved, this paper proposes an inverse method to estimate the parameters that govern human-structure interaction ...
Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs KU Leuven Ghent University
This article proposes a scale for measuring player identification in massively multiplayer online games (MMOGs). Three dimensions have been derived from the literature, avatar identification, group identification, and game identification, whereby avatar identification is a second-order factor consisting of similarity identification, wishful identification, and embodied presence. Based on the results of a cross-sectional survey of 544 World of ...