Projects
Virtually better? Virtual reality exposure for socially anxious adolescents. KU Leuven
Social anxiety disorder typically develops during adolescence. It is a debilitating condition that is associated with significant impairments in day-to-day life. To prevent moderate and subclinical social anxiety to further develop into a full-blown anxiety disorder, effective earlystage interventions that are easily accessible and appealing for adolescents are essential. Exposure by means of virtual reality (VR) technology has great ...
Virtually better? Virtual reality exposure for socially anxious adolescents. KU Leuven
Social anxiety disorder typically develops during adolescence. It is a debilitating condition that is associated with significant impairments in day-to-day life. To prevent moderate and subclinical social anxiety to further develop into a full-blown anxiety disorder, effective earlystage interventions that are easily accessible and appealing for adolescents are essential. Exposure by means of virtual reality (VR) technology has great ...
Virtual Reality / Real Virtually Hasselt University
Research and development of a low-cost, portable visual field testing platform using a smartphone and virtual reality headset for the early detection of glaucoma KU Leuven
Glaucoma is the leading cause of irreversible blindness worldwide, affecting about 64 million people. A large proportion of glaucoma cases worldwide are undiagnosed or sub-optimally managed. More than half of people living with the disease, in low-income countries, are unaware of the condition until it progresses to an advanced stage, resulting in visual impairment. Since adequate treatment significantly slows or halts progression of the ...
Visual and textual content re-purposing FOR(4) architecture, Design and video virtual reality games KU Leuven
V4Design will develop a platform that provides architects, video game creators and designers of any expertise with innovative tools necessary to enhance and simplify the creative phase of the designing process. The main idea behind V4Design is to reuse (i) visual: movies, documentaries paintings and images from other artwork and (ii) textual content: from textual documentations in films, critics, catalogues, museum guides, and re-purpose it ...