Projects
A Functional-Cognitive Perspective on Social Modulation of Imitation in Individuals With and Without Autism Spectrum Disorder Ghent University
Evidence on social modulation of imitation is mixed and inconclusive, due to the absence of a strong theoretical framework and low ecological validity of previous studies. With this project, we aim to resolve both issues, by combining a functional-cognitive framework with an ecologically valid virtual-reality task, to investigate social modulation of imitation in individuals with and without Autism Spectrum Disorder.
Cross-Reality Interaction KU Leuven
Determining the influence of information overload due to augmented and virtual reality on the situation awareness of duty officers using navigation simulators. University of Antwerp
Immersive Virtual Reality Evaluation KU Leuven
In this work, the main objective is to understand how researchers and practitioners can perform, in VR, usability evaluation of prototypes of novel forms of interaction that are at the idea or early concept stage. There is evidence that Science Fiction can inspire the research design process [3]. Technologies that were first imagined in sci-fi media, such as video conferencing, multi-touch, gesture interaction, eventually found their way in ...
Towards Optimized Virtual Reality Interventions for Improving Balance and Muscle Strength in Healthy Elderly KU Leuven
Summary
Independence at older age is compromised on a large scale by fall-related injuries. About 40% of those aged 65 and older, fall at least once per year. The high incidence of falls is attributable to risk factors such as age-related decreases in postural control and muscle strength. However, balance training programs can improve postural control and muscle strength and thereby reduce the risk of falls. Challenging weight shifts ...
Virtual Experimental Research Ambients KU Leuven
Virtual Reality in return to sport screening – The missing link to identify those at risk for ACL reinjury? Ghent University
A common injury in athletes is an anterior cruciate ligament (ACL) rupture, necessitating a surgical reconstruction to restore knee stability. Although ACL reconstruction is followed by an intensive rehabilitation period, with an average duration of 12 months before return to sport (RTS), the reinjury rate is extremely high (1/4). The inability of current RTS screening tools to identify athletes at risk for re-rupture contributes to this ...
Improving group musical experiences in virtual reality, using a biofeedback control system Ghent University
The IOP will improve the simulation of musical concert listening and ensemble performance experiences in virtual reality (VR). Innovation relies on the integration of improved computational methods for acoustic scene rendering, and improved empirical methods to measure subjective ‘presence’. The project works towards a biofeedback system allowing controlled regulation of humans’ behavioural, cognitive and affective responses within (musical) ...