Projects
The hidden curriculum of open education: Towards a theory of educative commonals, based on an empirical analysis of Open Education websites KU Leuven
An Eagle's Eye for Rich Interaction Odisee vzw
Creating societal value through relevant and rigorous academic research, education, and high-quality services to business firms and organizations. Hasselt University
SRP (Groeiers): Socially inclusive ICT-based adult learning Vrije Universiteit Brussel
Digital game-based learning in formal education: Development and validation of a conceptual model comprising game characteristics, stakeholder variables, school-level factors, socio-cultural influences and learning outcomes Ghent University
Empirical research is growing about both the learning opportunities that can be derived from video games and the effectiveness of digital game-based learning (DGBL) in formal education. However, the resulting evidence is conflicting and inconclusive. A likely explanation is that the underlying theoretical frameworks do not sufficiently address the full complexity of learning with video games in a formal educational context. This post-doctoral ...
Professionalising the (teaching) artist through process drama performances AP Hogeschool Antwerpen
EcoZoo - Education sustainable development in the STEM classroom Odisee vzw
Investigating the role of the teacher in technology-enhanced collaborative learning settings for supporting complex skills KU Leuven
While both industrial companies and researchers in our field are developing increasingly powerful teaching robots and intelligent tutoring systems, there is limited understanding about how this technology can effectively be implemented in education and how this will affect the teacher’s role. My research program will focus on how teachers can effectively use and interact with educational technology to support complex skills in a Computer- ...