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Researcher
Adalberto Simeone
- Disciplines:Information sciences
Affiliations
- Human-Computer Interaction (HCI) (Division)
Member
From1 Aug 2020 → 30 Sep 2022 - Informatics Section (Division)
Member
From1 Oct 2017 → 4 Aug 2020
Projects
1 - 10 of 10
- Spatial attention biases after stroke: an analysis in 360 degreesFrom1 Jan 2023 → TodayFunding: FWO research project (including WEAVE projects)
- AI enabled artistic solutions for sustainable food systemsFrom1 Sep 2022 → TodayFunding: HORIZON.2.4 - Digital, Industry and Space
- An AI-driven recognition system for virtual humansFrom4 Aug 2022 → TodayFunding: Own budget, for example: patrimony, inscription fees, gifts
- Virtual Experimental Research AmbientsFrom1 Aug 2022 → TodayFunding: BOF - various
- Architecture + VR project (temporary)From1 Jan 2022 → TodayFunding: FWO research project (including WEAVE projects)
- An Architectural Approach to Virtual Reality LocomotionFrom12 Mar 2021 → TodayFunding: Own budget, for example: patrimony, inscription fees, gifts
- Cross-Reality InteractionFrom1 Oct 2020 → TodayFunding: BOF - projects
- Cross-Reality InteractionFrom1 Sep 2020 → TodayFunding: Own budget, for example: patrimony, inscription fees, gifts
- Immersive Virtual Reality EvaluationFrom16 Oct 2019 → 16 Oct 2023Funding: BOF - doctoral mandates
- Design Fictions in Virtual RealityFrom5 Dec 2017 → 30 Sep 2019Funding: BOF - Other initiatives
Publications
11 - 20 of 46
- Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality(2022)
Authors: Robbe Cools, Adalberto Simeone
Pages: 175 - 182Number of pages: 8 - Editorial: Everyday Virtual and Augmented Reality: Methods and Applications(2021)
Authors: Adalberto Simeone
- Propping up Virtual Reality with Haptic Proxies(2021)
Authors: Adalberto Simeone
Pages: 104 - 112 - Exploring an Architectural Framework for Human-Building Interaction via a Semi-Immersive Cross-Reality Methodology(2021)
Authors: Alex Nguyen, Adalberto Simeone, Andrew Vande Moere
Pages: 252 - 261 - Mobile Displays for Cross-Reality Interactions between Virtual and Physical Realities(2021)
Authors: Robbe Cools, Adalberto Simeone
Pages: 217 - 219Number of pages: 3 - Exploring Bi-Directional Pinpointing Techniques for Cross-Reality Collaboration(2021)
Authors: Robbe Cools, Adalberto Simeone
Pages: 264 - 270Number of pages: 7 - Using Heuristic Evaluation in Immersive Virtual Reality Evaluation(2021)
Authors: Xuesong Zhang, Adalberto Simeone
Pages: 223 - 225Number of pages: 3 - SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality(2021)
Authors: Robbe Cools, Jihae Han, Adalberto Simeone
Pages: 275 - 282 - Evaluating immersive experiences during Covid-19 and beyond(2020)
Authors: Adalberto Simeone
- The Space Bender: Supporting Natural Walking via Overt Manipulation of the Virtual Environment(2020)
Authors: Adalberto Simeone
Pages: 598 - 606Number of pages: 9