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Publicatie
Automated Skeleton Transformations on 3D Tree Models Captured from an RGB Video
Boekbijdrage - Boekhoofdstuk Conferentiebijdrage
Korte inhoud:A lot of work has been done surrounding the generation of realistically looking 3D models of trees. In most cases, L-systems are used to create variations of specific trees from a set of rules. While achieving good results, these techniques require knowledge of the structure of the tree to construct generative rules. We propose a system that can create variations of trees captured by a single RGB video. Using our method, plausible variations can be created without needing prior knowledge of the specific type of tree. This results in a fast and cost-efficient way to generate trees that resemble their real-life counterparts.
Boek: Eurographics 2025, London: Conference Proceedings
Aantal pagina's: 4
ISBN:9783038682684
Jaar van publicatie:2025
Trefwoorden:Image-based rendering, Reconstruction, Video segmentation, Mesh models
Toegankelijkheid:Open
Reviewstatus:Peerreview